A living universe
to call home.

Trade, mine and explore on your own terms. Or join a faction in a persistent war for the sectors. A free, casual space MMO.

Stations, belts, and transit lanes under tension

Live simulated NPCs ---
Live NPC traders ---

Sector development ranking

Development index
  1. Awaiting sector telemetry
Latest NPC operation Awaiting sector telemetry Live operation feed unavailable

A living universe with or without player action

Fly as a civilian, make a living trading and mining, or join a faction fighting for control of the sectors. Your actions can build a region up or tear it down.

Stations produce and consume goods. Supply shortages change the services they offer, while trade and security help their sectors develop. Further out, the frontier is less forgiving.

Buy ships, choose your modules, and play alone or with others. Project Cosmos is being built for meaningful sessions that respect your time, and will remain free to play.

A 747 Studios game.

Project Cosmos started as a callback to a simpler era of online space games. Go mine, go trade, fly different ships - kill or be killed and undock again.

The game is currently in pre-alpha, with testing phases opening periodically.

Get Involved. Stay Up To Date.

Join the Discord to follow development, see new sector work, and stay close to the shape of Project Cosmos as it comes online.